Alpha 0.31

 

 

 

 

 

 

 

 

 

 

Some of what is new in this release:

  • Added saving of crash dumps for Windows client, editor and game server.
  • Added server admin command: /shutdown
  • Added case insensitivity for server- and in-game commands.
  • Added server name to “roundinfo” and “listplayers” printouts in the server application.
  • Added IP address of players to “listplayers” printout.
  • Added printout of server name on game server startup.
  • Added display of connected players and servers in the game lobby.
  • Added display of how many game servers are left to refresh in the game lobby.
  • Added more blood (to death effects).
  • Added ability to hold LMB to scroll up/down in server window in the game lobby.
  • Added ability to start login attempt using the RETURN key.
  • Added color coding of ping on the scoreboard.
  • Added text displaying blocks carried and current block health while in build mode.
  • Added ability to pick up destroyed block by left clicking on them while in build mode.
  • Added new sprites for attract and deflect.
  • Added an unique sound effect for attract.
  • Added ability to hide demo servers in the game lobby.
  • Changed a lot of things relating to communication between master server and game servers, and there should be less problems with timeouts now. The procedure of connecting to a game server is also more rapid now.
  • Changed so that crouching down looks better.
  • Changed so that some death effects look better.
  • Changed so that is no longer possible to send empty chat messages in the game lobby.
  • Changed so that there is not possible to send chat messages or enter player stats screen while pinging game servers (to avoid certain problems).
  • Changed so that pressing the refresh button in the game lobby while already refreshing halts the refresh procedure.
  • Changed so that client will only try to reconnect to the master server 3 times before returning to main menu.
  • Changed so that player quack sounds are not purely random but also depend on the players current health.
  • Changed so that pressing ESC while in the game lobby does not exit the game but rather just exits to main menu.
  • Changed default value of TilePlacementReach to 128 (was 64)
  • Changed so that player power up spawners are visible on demo servers, but grayed out.
  • Changed so that a weapon/item spawner containing only full version weapons/items will be reset to spawn any demo weapon/item on load.
  • Fixed a bug where the game would freeze up or that the screen would flicker when players were joining while playing the game in full screen mode (Nvidia GPU:s).
  • Fixed a bug where players changing team while holding the F would drop the wrong F.
  • Fixed so that spawn protection glass particles are spawned at correct locations while climbing/crouching.
  • Fixed vertical alignment of “Press E to respawn.” message for all resolutions.
  • Fixed a bug where player setup and player stats screens could become hidden from view.
  • Fixed a bug where some buttons could be pressed in the game lobby while it was hidden from view.