Alpha 0.27

May 18th, 2012

Some of what is new in this release:

  • Added ping indicator functionality to the game lobby.
  • Reintroduced direct connect functionality in the game lobby.
  • Moved map name to info box to give more room for server name in the game lobby.
  • Lobby and in-game chat now support messages spanning multiple lines.
  • Camper Model 101 has a new animation, new sounds, does more damage and can no longer be fired from behind walls.
  • Holding LSHIFT in the Editor now displays tile coords for the tile at the mouse cursor.
  • Projectile hitboxes are no longer problematic directly after firing a weapon.
  • The detonation timer of Señor Bombus no longer restarts on deflect.
  • Blood no longer travels at strange velocities under certain circumstances.
  • Player spawners are no longer selected at random in TDM.
  • Projectiles and other items received on connect should no longer act strange at times.
  • Fixed text alignment in file overwrite dialog.
  • Decreased framerate for some animations.
  • In-game kick/ban functionality now works correctly.

Alpha 0.26

May 12th, 2012

If you have  the KFY launcher (KFY.exe), you can use it to update your files as needed.

Some of what is new in this release:

  • Added tracking of player statistics and daily/weekly/all-time leaderboards.
  • Added weapon: Camper Model 101 (a powerful and precise sniper rifle)
  • Added item: Señor Bombus (a devastating timed bomb that makes an annoying sound as it ticks)
  • Added maps: PiranhArena & Dock Arena
  • Added music track: Amara by TRD
  • Most projectile types now have health and may penetrate multiple blocks before being destroyed.
  • TAB can now be used to switch between edit boxes.
  • HUD does no longer cover the bottom play area when player is at the lower end of a map.
  • It is no longer possible to fire long barreled weapons from behind walls.
  • Stomp trail effect now looks better.
  • Tweaked the look of some hit and death effects.
  • Out of Awesome Sauce “quack sounds” are now heard by other players in the vicinity of the quacker.
  • Health draining effect of Musklo now gives the attacker Awesome Sauce.
  • Tuned collision detection for Valkondis.
  • Various other weapon tweaks.
  • Players will no longer fire weapon when pressing arrow buttons in the game chat window.
  • Deflecting no longer crashes game servers under certain conditions.
  • Missing tilesets no longer leads to players crashing.
  • Received background sprites now displays correctly right away.
  • Icon of Coolness no longer sometimes shows next to the name of local Demo Version players in the lobby.
  • Selected server index can no longer become invalid when a game server is removed in the game lobby.
  • Survival Award now works correctly.
  • Empty entries will no longer show up in the list of players currently in the game lobby.
  • HUD now updates correctly on player death.
  • Color of game chat entries may no longer become invalid when rejoining a game.

 

Alpha 0.24

April 18th, 2012


KFY Alpha 0.24 has just been released.

If you have  the KFY launcher (KFY.exe), you can use it to update your files as needed.

Some of what is new in this release:

  • Added ability to pick up and build with destructible tiles. Build Mode is enabled with ‘C’, selecting between tiles is done with ‘Z’ and ‘X’ and tiles are placed and destroyed by pressing LMB in Build Mode. Set it up in the host menu in the client software or manually set the MovableTiles/TilePlacementReach variables in ServerSettings.cfg. (Full Version only)
  • Added weapon: Musklo (a manly weapon that shoots health-draining flies). Be sure to enable full version items for your server in Host Menu/ServerSettings.cfg. (Full Version only)
  • The HUD has been revamped and player chat is now in the bottom of the screen. Players can also change their current face in the HUD and the face currently selected when sending a chat message will be associated with that message.
  • Added two new awards: Construction Award & Survival Award.
  • More blood!
  • Team chat
  • Ability to remap most keys (See ClientSettings.cfg)

For a more complete list of what has changed in this release, refer to Changelog.txt in your KFY directory. (also viewable from the About screen in game)

/ J

Alpha 0.23

April 4th, 2012

KFY Alpha 0.23 is now avaliable for download.

Starting with this release you will be able to update your game without having to visit the website and download all of the files each time a new release comes out.

Simply run KFY.exe and chose “Play” to update your files as needed, and launch the game.

For a more complete list of what has changed in this release, refer to Changelog.txt. (also viewable from the About screen in game)

Happy Easter!

/ J

Alpha 0.20

March 31st, 2012

KFY Alpha 0.20 is now avaliable for download.

This release comes a bit earlier than planned as I wanted to get a fix for a serious bug out there as soon as possible.

There are some functionality in this release that is accessible if you have bought the full version of the game, but as it is not currently possible to buy the game these things will not be avaliable to the public until we have a payment system in place (should be done very soon!)

Some of what is new in this release:

  • New game mode: Team Deathmatch (Full Version only)
  • Support for huge maps (up to 998001 tiles!) (Full Version only)
  • Player limit raised to 16 (Full Version only)
  • Some weapons now show a different (non-zero) animation frame when out of ammo.
  • The player hitbox for map interaction is now thinner in order to get through narrow passages easier.
  • Various bug fixes.

For a more complete list of what has changed in this release, refer to Changelog.txt. (also viewable from the About screen in game)

/ J

Alpha 0.19

March 23rd, 2012

KFY Alpha 0.19 is now avaliable for download.

Some of what is new in this release:

  • Login functionality.
  • Lots of map related changes.
  • Longer usernames and win messages.
  • Two new music tracks and a couple of new maps.
  • Much more.

For a more complete list of what has changed in this release, refer to Changelog.txt. (also viewable from the About screen in game)

I had originally planned to post a pretty lengthy update about the state of things and what we have planned for the near future but I’m too worn out right now from getting 0.19 ready so I’ll do it tomorrow (AKA later today) instead. :)

/ J

 

 

KillFunYeah Alpha 0.19 – Sneak peak!

March 19th, 2012

A sneak peak of the new background layers and gradient backgrounds that will be avaliable in KFY Alpha 0.19 which should be done very soon. The images used for the background layers will be customizable on the server and sent to players on connect/map change (unless they already have the correct file), just as with tilesets. Music track is by Pär Carlsson and will also be included in Alpha 0.19.

KillFunYeah: Alpha Gameplay Video

March 12th, 2012

How to make your own player skin!

March 8th, 2012

Alpha 0.16

February 22nd, 2012

KFY Alpha 0.16 is now avaliable for download.

Some of what is new in this release:

  • You may now destroy tiles that are marked in the editor as destructible.
  • Added visuals and audio for reaching certain numbers (3, 5, 10, 20) of consecutive kills.
  • Added a protective glass shield for recently spawned players.
  • Added a “/suicide” command for players who get stuck.
  • Changed the tunes that are played between rounds. (the new ones were composed by Pär Carlsson)
  • Game servers can now set a password (to keep games private) and also an admin password which can be used to execute server commands from the client software (use “/login [password] in the game chat).
  • When logged in as an administrator it is possible to kick (“/kick [playername] [reason]“) and ban (“/ban [playername] [reason]“) players.

For a more complete list of what has changed in this release, refer to Changelog.txt. (also viewable from the About screen in game)

Alpha 0.17

March 2nd, 2012

KFY Alpha 0.17 is now avaliable for download.

Some of what is new in this release:

  • Builds for Linux and Mac OS X.
  • Added a new weapon: Magnum
  • Added a new Grenade: Deflectonade
  • Deadly tiles.
  • Sweet new theme music by Pär Carlsson.

For a more complete list of what has changed in this release, refer to Changelog.txt. (also viewable from the About screen in game)

Alpha 0.18

March 6th, 2012

KFY Alpha 0.18 is now avaliable for download.

Some of what is new in this release:

  • Different awards that players can be given at the end of the round.
  • Ability for server admins to kick players from the scoreboard.
  • Lots of bug fixes.

For a more complete list of what has changed in this release, refer to Changelog.txt. (also viewable from the About screen in game)

KillFunYeah Alpha trailer

April 9th, 2012